The Children's Society


AI-Powered Well-being Support with Me Time

The Children's Society

Mission


The Children’s Society is committed to reversing the damaging decline of young people's well-being. By 2030, they aim to ensure that every young person feels supported and equipped to improve their mental and emotional well-being through a range of services and digital tools.

Problem Statement


The Me Time app is designed to support young people who have completed services with The Children’s Society, offering them a self-guided tool to manage low-intensity well-being issues like anxiety and sleep regulation. However, the current app has limitations in terms of content scalability and user engagement. Additionally, internal capacity constraints mean that the app isn’t reaching as many young people as it could.

The aim of this buildathon project is to develop an AI-powered assistant to improve content curation, personalize support based on user needs, and streamline access to relevant resources—without compromising the privacy of young users.


Two human figures surrounded by geometric shapes, representing diversity and connection

What success looks like


Access to information

Better content curation


The AI assistant will guide users to resources more quickly and efficiently, making sure they find the support they need without needing prior knowledge of what to search for.

User experience

Personalized user experience


Although the current app uses a generic login, the AI will still offer personalized suggestions based on patterns in user interactions.

Scalable solution

Scalable
solution


The AI will enable the expansion of the app’s content without a huge increase in manual effort, making it easier to add new resources as needed.

Engaged learning

Engagement across age groups


The app will be adaptable for younger users (8-13 years) as part of the BBC Children in Need-funded national program, ensuring content is accessible and appropriate for a wide range of ages and literacy levels.

Skills & Techniques Required


This project will require expertise in:


  • Natural Language Processing (NLP)

    To enable the AI to guide users toward the right resources based on their queries and needs.

  • User Experience Design (UX)

    Creating an intuitive interface that is accessible for young people, particularly those with neurodiverse backgrounds or trauma.

  • Content Curation Automation

    Building AI tools to automatically categorize and suggest content, streamlining internal processes.

  • Emotional Literacy

    Ensuring the AI can support users with emotional well-being needs in a sensitive and empathetic manner.

Skills We're Looking for from Mentors


Speech recognition

NLP and Conversational AI

UX Development

Child-Friendly UX/UI Design

Content Management

Content Management and Curation Systems

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Well-being and Emotional Literacy

The Children's Society workshop

    About the AI for All Buildathon


    On November 22-23, 2024, at People’s Mission Hall, Whitechapel, we’re bringing together charities, AI experts, and students to develop impactful AI tools that charities can use to drive social change.


    42 London


    42 London’s peer-learning model focuses on equipping students with the skills to tackle real-world challenges. By working on Third and Public Sector projects, students gain advanced technical skills, learn to solve complex problems, collaborate with diverse stakeholders, and create impactful solutions—preparing them to excel as skilled engineers and socially conscious innovators.

    42 London

    Our Partners:

    Anthropic

    Anthropic


    Users are able to engage with self-study material, even if they struggle with reading, by using speech recognition and an intuitive interface that guides them step-by-step.

    La Fosse Academy

    La Fosse Academy


    The AI tool encourages continued learning through motivational prompts, feedback, and support, helping users remain committed to their literacy journey

    London Interdisciplinary School

    LIS


    A simple, Minimum Viable Product (MVP) that demonstrates the speech recognition feature, allowing users to engage with basic learning modules and progress on their own.

    X and Why

    X and Why


    A product that can grow with the learners, with potential for further modules and content expansion, especially as new sources of funding are secured.


      Mentors & Supporters:


      Graphcore, Polecat: Providing expert mentorship to help teams build impactful, responsible and technically sound AI solutions aligned with charitable strategic goals.

      Graphcore
      Polecat

        Join us!


        Be part of a buildathon that merges tech innovation with social impact, where your expertise will help shape AI solutions that make a real difference.
        Join a community of changemakers, gain hands-on experience, and inspire the next generation of socially conscious engineers.


        CONTACT US