Doing What Really Matters
Enhancing Offline Learning in Prisons with AI
Mission
DWRM is committed to bringing higher education to incarcerated individuals, offering them opportunities for personal and professional growth through education. In partnership with Coventry University, DWRM plans to provides a digitized Sociology degree to students in prisons, with a focus on enabling learning in offline environments where access to the internet is restricted.
Problem Statement
Prison students face significant barriers to accessing education due to the lack of internet connectivity. Current learning materials, although digitized, don’t provide the interactive, peer-learning experience available to online students.
DWRM seeks to develop an offline AI solution that will act as a peer learning assistant, enabling students to navigate course material, ask questions, and receive guided support without needing live internet access. This solution aims to bridge the gap in student engagement and facilitate deeper learning despite the challenging environment.
What success looks like
Enhanced learning experience
Students can interact with course materials through AI that mimics a peer learning environment.
Greater
engagement
The AI provides dynamic feedback, answering students' questions, helping them stay motivated and navigate content more effectively.
Scalable offline solution
A system that can be easily updated and deployed across prison systems without requiring high-tech infrastructure.
Improved student outcomes
Learners show increased engagement, retention of knowledge, and completion rates, leading to better academic performance.
Skills & Techniques Required
This project requires expertise in:
AI for Offline Environments
Building AI systems that function fully offline using local data and minimal compute resources.
NLP for Learning Support
Developing natural language processing tools to allow AI to answer student questions and guide them through coursework.
User Experience (UX) Design
Creating an intuitive, easy-to-navigate interface that is suitable for users with varying levels of digital literacy.
Content Processing
AI capable of interpreting and enriching HTML exports of the Virtual Learning Environment (VLE).
Skills We're Looking for from Mentors
Offline AI Development
Conversational UX for Learning
Content Management and Enrichment
Prison Education & Accessibility Solutions
About the AI for All Buildathon
On November 22-23, 2024, at People’s Mission Hall, Whitechapel, we’re bringing together charities, AI experts, and students to develop impactful AI tools that charities can use to drive social change.
42 London
42 London’s peer-learning model focuses on equipping students with the skills to tackle real-world challenges. By working on Third and Public Sector projects, students gain advanced technical skills, learn to solve complex problems, collaborate with diverse stakeholders, and create impactful solutions—preparing them to excel as skilled engineers and socially conscious innovators.
Our Partners:
Mentors & Supporters:
Graphcore, Polecat: Providing expert mentorship to help teams build impactful, responsible and technically sound AI solutions aligned with charitable strategic goals.
Join us!
Be part of a buildathon that merges tech innovation with social impact, where your expertise will help shape AI solutions that make a real difference.
Join a community of changemakers, gain hands-on experience, and inspire the next generation of socially conscious engineers.